I generated speech lines using OpenAI GPT. If you find any weird dialogue, please report in the comment.
I also added a skill tree. It’s a work in progress. Will gradually add more skills, refine FX, balance, etc.
Wuzzy is the bee master, with his own family of bees. The bees are called Metapis (apis is bee in Latin, so Metapis means Metabee, just like Metahuman).
Stats
Perks



Tier: 

Tier: 
Recipe: 2 Beefalo Horn, 1 Honeycomb, 10 Moonrock

Tier:
, sold by
lv.6
Recipe: 2 Volt Goat Horn, 1 Honeycomb, 8 Cookie Cutter Shell

Tier: 
Recipe: 8 Moon Moth Wings, 1 Honeycomb, 10 Moon Shard

Tier: 
Recipe: 10 Nightmare Fuel, 1 Honeycomb, 6 Thulecite

Unlock after defeating Bee Queen 2 times (non-retroactively).
Recipe: 8 Butterfly, 1 Honeycomb, 6 Papyrus.

Tier: 
Recipe: 40 Honey, 1 Honeycomb, 4 Killerbee









In short, they are used to control how many minions of each type you want to summon.
There are 6 types of Tokens, each tied to a Metapis:
When the Mother Hive reaches Level 3, it unlocks a container with 6 slots.
You can insert Tokens to control the types of Metapises you summon:
Examples:




| Skill | Description | Prerequisites |
|---|---|---|
Tyrant I |
Halve all Metapises’ health and damage. Boost Wuzzy’s stats and set damage multiplier to 1.05x - 1.5x based on Mother Hive upgrades. | Shepherd skills are not unlocked. |
Tyrant II |
When attacked, Wuzzy may redirect 10x damage to 3 nearby Metapises, guaranteed at 30% HP. If too few Metapises are nearby, Wuzzy takes the hit. | Tyrant I |
Shepherd I |
Reduce Wuzzy’s stats, set damage multipler to 0.6x. Boost all Metapises’ health and damage by 25%. Metapises are able to attack shadow creatures. | Tyrant skills are not unlocked. |
Shepherd II |
Attacking or being attacked may enrage nearby Metapises, boosting their damage and speed. Chance and number affected scale with Wuzzy’s missing health. | Shepherd I |
| Skill | Description | Prerequisites |
|---|---|---|
Metapis Mutant I |
Less poison base damage but it becomes stackable. Maximum 20 stacks. | Cannot activate more than 4 Metapis skill trees. |
Metapis Mutant II |
Directly summoned Metapis Mutants have a chance to coat Wuzzy’s attacks in poison for 10 seconds. This coating also gives poison ticks on the target a chance to deal increased damage. | Metapis Mutant I |
| Skill | Description | Prerequisites |
|---|---|---|
Metapis Shadow I |
Metapis Shadows can summon Shadowlings to attack enemies. These melee minions have health decay over time and any damage received is capped at 15% max health. | Cannot activate more than 4 Metapis skill trees. |
Metapis Shadow II |
When a Metapis dies, it has a chance to spawn Shadowlings. On death, Shadowlings may release damaging spikes at nearby enemies. If Metapis Alchemist II is activated and the dying Metapis is frenzied, it will always spawn frenzied Shadowlings instead. | Metapis Shadow I |
| Skill | Description | Prerequisites |
|---|---|---|
Metapis Moonguard I |
Metapis Moonguards now reduce incoming damage by 30% to 80%, depending on their missing health, reaching maximum reduction at 30% health. Additionally, they possess a chance to shield nearby ally Metapises from any incoming damage. Activates only at Mother Hive level 2. | Cannot activate more than 4 Metapis skill trees. |
Metapis Moonguard II |
Metapis Moonguards have a chance to retaliate with an ice nova upon receiving any damage. This also applies to damage received from shielding allies. Activates only at Mother Hive level 3. | Metapis Moonguard I |
| Skill | Description | Prerequisites |
|---|---|---|
Metapis Voltwing I |
Metapis Voltwings orbit around their target, periodically firing electric orbs. Each attack builds up their charge, and at full power, they unleash an electric wisp that accelerates toward the target, dealing damage on impact. | Cannot activate more than 4 Metapis skill trees. |
Metapis Voltwing II |
Metapis Voltwings’ attacks apply a debuff to their target. When the target thaws, electric wisps erupts from them and circles back to strike again. Additionally, Wuzzy’s attacks have a chance to charge some nearby Voltwings. | Metapis Voltwing I |
| Skill | Description | Prerequisites |
|---|---|---|
Metapis Mimic I |
Evolve Metapis Soldiers into Metapis Mimics, which periodically adapt their abilities based on nearby Metapises. They can only hold 1 ability mostly, but sometimes can hold up to 2 abilities. | Cannot activate more than 4 Metapis skill trees. |
Metapis Mimic II |
Metapis Mimics can now retain up to 2 abilities, and sometimes can hold up to 3. | Metapis Mimic I |
| Skill | Description | Prerequisites |
|---|---|---|
Metapis Alchemist I |
Metapis Alchemists periodically release pheromones, briefly frenzying nearby allies to boost attack speed but increase damage taken. Their heal orbs also gain Wuzzy’s bonus movement speed for a short time, stacking up to 3 times. | Cannot activate more than 4 Metapis skill trees. |
Metapis Alchemist II |
When a Metapis dies while frenzied, it explodes, dealing double damage in a small area. If Metapis Shadow II is active, it always spawns Shadowlings on death and sends them into a frenzy. | Metapis Alchemist I |
| Skill | Description | Prerequisites |
|---|---|---|
Melissa I |
Every 4th attack with Melissa, Wuzzy slams the target for 3x damage. Also double Melissa’s max uses. | Available from the start. |
Melissa II |
Wuzzy uses Melissa to swap with another Metapis, consuming durability. The swapped Metapis becomes frenzied and enraged. Melissa now deals 52 damage. | Melissa I |
Honey Suit I |
Honey Suit increases healing and stores absorbed damage. Exceeding 100 releases stingers that strike nearby enemies, scaling with the number of summoned Metapises. Stored damage resets when unequipped and rapidly decays after not taking hits. | Available from the start. |
Honey Suit II |
When Wuzzy is attacked while wearing the Honey Suit, there is a chance to summon a Metapis. Releasing stingers always summons 1 Metapis. These summons are tracked separately and have the same cap. | Honey Suit I |
| Skill | Description | Prerequisites |
|---|---|---|
Shadow Melissomancy I |
Grants damage resist against Shadow aligned and damage bonus against Lunar aligned. If you are Shepherd, 5% for you and 10% for your minions. If you are Tyrant, 10% for you and 5% for your minions. | Defeated Fuel Weaver, have no lunar affinity. |
Shadow Melissomancy II |
Unlocks Shadow Nectar. | Shadow Melissomancy I |
Lunar Melissomancy I |
Grants damage resist against Lunar aligned and damage bonus against Shadow aligned. If you are Shepherd, 5% for you and 10% for your minions. If you are Tyrant, 10% for you and 5% for your minions. | Defeated Celestial Champion, have no shadow affinity. |



